
Among some of its major features, like its then-exceptional graphics, LAN and Internet-based multiplayer support, and user modification possibilities, it also gave the players the ability to record demo files of their playthrough. The earliest documented speedruns were performed in the 1993 first-person shooter Doom. ( January 2021) ( Learn how and when to remove this template message)

Unsourced material may be challenged and removed. Please help improve this article by adding citations to reliable sources in this section. You can watch a video of Niftski’s historic run in the video below.This section needs additional citations for verification. He announced at the end of his stream that his goal for 2021 is to continue going after more world records in the classic Nintendo game. yet, even after achieving the seemingly impossible. Niftski proclaims that he isn’t finished with Super Mario Bros. The speedrunner states that by successfully performing the move he was able to shave a full. The trick has been commonly used in speedruns, but it’s extremely hard to accomplish, relying not just on pixel perfection, but even taking subpixels-the space between pixels-into account. Niftski explains that the key move that enabled him to achieve this record is the infamous “8-1 flagpole glitch.” This trick allows Mario to phase into the block holding the end level flag and finish the stage without having the flag lower.


On April 7 th, gamer Niftski broke a barrier long thought impossible with a time of 4 minutes, 54 seconds, 948 milliseconds.įor two years, the record has sat in the 4:55 range, and the amount of precision to reach this mark has spurred debate if it could even be possible to get lower.Ĭomputer assisted speedruns, which make calculations frame-by-frame, have shown that a time of 4:54:26 is possible, but it seemed unfeasible that an actual human could perform such a task. is being called “historic” and “near perfect” by the community. A speed run of the NES classic Super Mario Bros.
